There are many different types of virtual realities. All of which offer unique perspectives and contexts. Although normally one might describe virtual worlds as an escape from reality, it seems that the contexts of these worlds bring this fantasy closer to reality. In the Bloomfield article, the author discussed the combination of game and educational concepts of online worlds. His goal was to create series of serious games that could teach real world business practices including realistic consequences. In exploring this idea he realized that the contexts of the virtual worlds he participated in would not allow for such an environment. Nevertheless the realistic nature of second life has drawn educational organizations and businesses to its realm. The main issue with Bloomfield’s agenda, is his need for realistic economy. In a VW like World of Warcraft the economy consist of selling and trading raw materials and valuables. In Second Life the money is transformed to Linden Dollars which on a smaller scale relates to the actual dollar. With these limitations places in these virtual societies it creates a context in which Bloomfield could participate but ultimately could not accomplish his goals. The context of these worlds control the nature of the interaction and limit utility. Even though the flexibility of virtual worlds increases they also adversely affect others.
In the articles by Laura Portwood-Stacer, she discusses the viewpoints of those who think media use is getting out of hand. In her articles she talks about media refusal as a way to fight addiction, better ones self, and separates ones self based on taste. Many people are overwhelmed with the amount of media floating around being used by the masses. They believe that they are falling prey to addiction in the same way that another person would be addicted to drugs. Ms. Portwood-Stacer thinks that although there are similarities, we create a larger problem with this classification. She also thinks people who say they are “bettering” themselves aren’t looking at the whole picture. She states, “If media refusal is an ascetic practice of self-care, what kind of selves do we produce when we care for ourselves through media refusal” (Portwood-Stacer, 2012). Lastly she sees refuel on the basis of Aesthetics, or taste. The issue with this perspective is that it causes unintentional egocentrism when one person considers themselves better than the next because of media refusal. Because so many people use media, an individual can put themselves at odds with the masses in order to display individualism. All in all, the people that are participating in media refusal are shaping our media use just as much as the users are. It almost seems as media use increases, it creates a subculture of others who refuse media.